Responding to User Input Interactive Drawing with HTML5 Canvas & JavaScript
Responding to User Input Draw a line on the canvas in response to user mouse movements code is below. canvas.addEventListener(‘mousemove’, function(event) { const x = event.offsetX; const y = event.offsetY; ctx.lineTo(x, y); ctx.stroke(); }); Explanation: An event listener for mousemove is added to the canvas. The offsetX and offsetY properties of the event provide the … Read more